The format depends on the data type. New data arrives on every pixel clock.
Table 1. RAW6 (10 Pixels per Clock)
| 63 |
|
|
60 |
59 |
|
|
|
|
54 |
53 |
|
|
|
|
48 |
47 |
|
|
|
|
42 |
41 |
|
|
|
|
36 |
35 |
|
|
|
|
30 |
29 |
|
|
|
|
24 |
23 |
|
|
|
|
18 |
17 |
|
|
|
|
12 |
11 |
|
|
|
|
6 |
5 |
|
|
|
|
0 |
| 0 |
Pixel 10 |
Pixel 9 |
Pixel 8 |
Pixel 6 |
Pixel 6 |
Pixel 5 |
Pixel 4 |
Pixel 3 |
Pixel 2 |
Pixel 1 |
Table 2. RAW7 (8 Pixels per Clock)
| 63 |
|
|
|
|
|
|
56 |
55 |
|
|
|
|
|
49 |
48 |
|
|
|
|
|
42 |
41 |
|
|
|
|
|
35 |
34 |
|
|
|
|
|
28 |
27 |
|
|
|
|
|
21 |
20 |
|
|
|
|
|
14 |
13 |
|
|
|
|
|
7 |
6 |
|
|
|
|
|
0 |
| 0 |
Pixel 8 |
Pixel 7 |
Pixel 6 |
Pixel 5 |
Pixel 4 |
Pixel 3 |
Pixel 2 |
Pixel 1 |
Table 3. RAW8 and User Defined (8 Pixels per Clock)
| 63 |
|
|
|
|
|
|
|
|
54 |
53 |
|
|
|
|
48 |
47 |
|
|
|
|
|
|
40 |
39 |
|
|
|
|
|
|
32 |
31 |
|
|
|
|
|
|
24 |
23 |
|
|
|
|
|
|
16 |
15 |
|
|
|
|
|
|
8 |
7 |
|
|
|
|
|
|
0 |
| Pixel 8 |
Pixel 7 |
Pixel 6 |
Pixel 5 |
Pixel 4 |
Pixel 3 |
Pixel 2 |
Pixel 1 |
Table 4. RAW10 (6 Pixels per Clock)
| 63 |
|
|
60 |
59 |
|
|
|
|
|
|
|
|
50 |
49 |
|
|
|
|
|
|
|
|
40 |
39 |
|
|
|
|
|
|
|
|
30 |
29 |
|
|
|
|
|
|
|
|
20 |
19 |
|
|
|
|
|
|
|
|
10 |
9 |
|
|
|
|
|
|
|
|
0 |
| 0 |
Pixel 6 |
Pixel 5 |
Pixel 4 |
Pixel 3 |
Pixel 2 |
Pixel 1 |
Table 5. RAW12 (5 Pixels per Clock)
| 63 |
|
|
60 |
59 |
|
|
|
|
|
|
|
|
|
|
48 |
47 |
|
|
|
|
|
|
|
|
|
|
36 |
35 |
|
|
|
|
|
|
|
|
|
|
24 |
23 |
|
|
|
|
|
|
|
|
|
|
12 |
11 |
|
|
|
|
|
|
|
|
|
|
0 |
| 0 |
Pixel 5 |
Pixel 4 |
Pixel 3 |
Pixel 2 |
Pixel 1 |
Table 6. RAW14 (4 Pixels per Clock)
| 63 |
|
|
|
|
|
|
56 |
55 |
|
|
|
|
|
|
|
|
|
|
|
|
42 |
41 |
|
|
|
|
|
|
|
|
|
|
|
|
28 |
27 |
|
|
|
|
|
|
|
|
|
|
|
|
14 |
13 |
|
|
|
|
|
|
|
|
|
|
|
|
0 |
| 0 |
Pixel 4 |
Pixel 3 |
Pixel 2 |
Pixel 1 |
Table 7. RGB444 (4 Pixels per Clock)
| 63 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
48 |
47 |
|
|
|
|
|
|
|
|
|
|
36 |
35 |
|
|
|
|
|
|
|
|
|
|
24 |
23 |
|
|
|
|
|
|
|
|
|
|
12 |
11 |
|
|
|
|
|
|
|
|
|
|
0 |
| 0 |
Pixel 4 |
Pixel 3 |
Pixel 2 |
Pixel 1 |
Table 8. RGB555 (4 Pixels per Clock)
| 63 |
|
|
60 |
59 |
|
|
|
|
|
|
|
|
|
|
|
|
|
45 |
44 |
|
|
|
|
|
|
|
|
|
|
|
|
|
30 |
29 |
|
|
|
|
|
|
|
|
|
|
|
|
|
15 |
14 |
|
|
|
|
|
|
|
|
|
|
|
|
|
0 |
| 0 |
Pixel 4 |
Pixel 3 |
Pixel 2 |
Pixel 1 |
Table 9. RGB565 (4 Pixels per Clock)
| 63 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
48 |
47 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
32 |
31 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
16 |
15 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
0 |
| Pixel 4 |
Pixel 3 |
Pixel 2 |
Pixel 1 |
Table 10. RGB666 (3 Pixels per Clock)
| 63 |
|
|
|
|
|
|
|
|
54 |
53 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
36 |
35 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
18 |
17 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
0 |
| 0 |
Pixel 3 |
Pixel 2 |
Pixel 1 |
Table 11. RGB888 (2 Pixels per Clock)
| 63 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
48 |
47 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
24 |
23 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
0 |
| 0 |
Pixel 2 |
Pixel 1 |
Table 12. YUV420 8 bit Odd Line (8 Pixels per Clock), Even Line (4 Pixels per
Clock)
| 63 |
|
|
|
|
|
|
56 |
55 |
|
|
|
|
|
|
48 |
47 |
|
|
|
|
|
|
40 |
39 |
|
|
|
|
|
|
32 |
31 |
|
|
|
|
|
|
24 |
23 |
|
|
|
|
|
|
16 |
15 |
|
|
|
|
|
|
8 |
7 |
|
|
|
|
|
|
0 |
| Odd Lines |
| Pixel 8 Y8 |
Pixel 7 Y7 |
Pixel 6 Y6 |
Pixel 5 Y5 |
Pixel 4 Y4 |
Pixel 3 Y3 |
Pixel 2 Y2 |
Pixel 1 Y1 |
| Even Lines |
| Pixel 4 |
Pixel 3 |
Pixel 2 |
Pixel 1 |
| Y4 |
V3 |
Y3 |
U3 |
Y2 |
V1 |
Y1 |
U1 |
Table 13. Legacy YUV420 8 bit (4 Pixels per Clock)
| 63 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
48 |
47 |
|
|
|
|
|
|
40 |
39 |
|
|
|
|
|
|
32 |
31 |
|
|
|
|
|
|
24 |
23 |
|
|
|
|
|
|
16 |
15 |
|
|
|
|
|
|
8 |
7 |
|
|
|
|
|
|
0 |
| 0 |
Pixel 4 |
Pixel 3 |
Pixel 2 |
Pixel 1 |
| Odd Lines |
Y4 |
Y3 |
U3 |
Y2 |
Y1 |
U1 |
| Even Lines |
Y4 |
Y3 |
V3 |
Y2 |
Y1 |
V1 |
Table 14. YUV420 10 bit Odd Line (6 Pixels per Clock) Even Line (2 Pixels per
Clock)
| 63 |
|
|
60 |
59 |
|
|
|
|
|
|
|
|
50 |
49 |
|
|
|
|
|
|
|
|
40 |
39 |
|
|
|
|
|
|
|
|
30 |
29 |
|
|
|
|
|
|
|
|
20 |
19 |
|
|
|
|
|
|
|
|
10 |
9 |
|
|
|
|
|
|
|
|
0 |
| Odd Lines |
| 0 |
Pixel 6 Y6 |
Pixel 5 Y5 |
Pixel 4 Y4 |
Pixel 3 Y3 |
Pixel 2 Y2 |
Pixel 1 Y1 |
| Even Lines |
| 0 |
Pixel 2 |
Pixel 1 |
| Y2 |
V1 |
Y1 |
U1 |
Table 15. YUV422 8 bit (4 Pixels per Clock)
| 63 |
|
|
|
|
|
|
56 |
55 |
|
|
|
|
|
|
48 |
47 |
|
|
|
|
|
|
40 |
39 |
|
|
|
|
|
|
32 |
31 |
|
|
|
|
|
|
24 |
23 |
|
|
|
|
|
|
16 |
15 |
|
|
|
|
|
|
8 |
7 |
|
|
|
|
|
|
0 |
| Pixel 4 |
Pixel 3 |
Pixel 2 |
Pixel 1 |
| Y4 |
V3 |
Y3 |
U3 |
Y2 |
V1 |
Y1 |
U1 |
Table 16. YUV422 10 bit (2 Pixels per Clock)
| 63 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
40 |
39 |
|
|
|
|
|
|
|
|
30 |
29 |
|
|
|
|
|
|
|
|
20 |
19 |
|
|
|
|
|
|
|
|
10 |
9 |
|
|
|
|
|
|
|
|
0 |
| 0 |
Pixel 2 |
Pixel 1 |
| Y2 |
V1 |
Y1 |
U1 |